Posts
All the articles I've posted.
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AcD: Lost Souls
The Lost Souls AcD frames repeat a small figure across vast architecture so scale reads human—composition and mood over heavy modeling, naming kept stable once chosen.
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AcD: The Human Element
Experimenting with Modo’s bundled human meshes to soften hard-surface scenes—digitally “casting” figures so viewers connect to scale and story more than chrome alone.
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Nike Design: The KDIII and the Kobe VI
Signing up for a gym basketball tournament leads down a Nike rabbit hole—designers Leo Chang and Eric Avar on film unpack the KD III and Kobe VI storytelling and performance details behind the sneakers.
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AcD: City of Gold (Masters)
Launch essay for the Advanced Concept Design portfolio—City of Gold builds from one simple 3D rectangle so energy goes to framing, palette, and polish rather than ornate modeling.
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Digital Sculpture: City of Gold
A digital matte study channeling Star Wars-scale megastructures and the density of cities like Tokyo—early “City of Gold” renders that chase awe-inspiring scale on Ink.
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Immersion: Mental Framework
Martin Seligman’s Learned Optimism frames success as aptitude plus motivation plus optimistic explanatory style—arguing hollow self-esteem mantras fail while earned self-efficacy from solving real problems builds durable confidence—and the author folds that lens into the Immersion project.